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Lilliputian laptops take on the world
They are chock-full of the latest software, multimedia tools and wireless internet access, weigh next to nothing and cost a week's wages. But they didn't come about through market forces.
Instead, they've emerged from a very different source - do-gooders who want to help out the world's less technologically fortunate.
The non-government organisation that conceived the first Lilliputian computers - One Laptop Per Child (www.tinyurl.com/tltod) - had a goal of giving all children in developing countries access to a laptop.
The group announced its plans in January 2005 and received strong financial support from big companies such as eBay and Google.
But as the Lilliputian laptops were produced, other computer makers took notice. More>>
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The 24-Hour Commercial: Signs of Our Times
Then, take a photo of it on your cell phone and walk into the store to claim it, says Jason Barak, managing partner of sales and marketing for Dynamic Digital Displays of North Bergen, N.J. Audio? Wait for the phone number to show up on screen, then dial it. You can listen to the pitch for whatever product or service is on the screen.
Interactivity? Last New Year's Eve, it already arrived in Times Square. Festivity goers could take photos of themselves, send them to a designated number and see them up on the big screen shortly thereafter.
On the way: a word game that theatre-goers can play while waiting to purchase half-price ducats at the TKTS stand in Times Square. In the digital sign equivalent of the word game Jumble, players can send in as many combinations that spell out words as they can figure out from a given set of letters. More>>
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Dante's Inferno verschijnt ook voor PlayStation Portable
De handheld-versie verschijnt volgend jaar, tegelijk met de versies voor de Xbox 360 en de PlayStation 3. Van het derdepersoons actiespel Dante's Inferno zal een versie verschijnen voor Sony's PlayStation Portable, zo heeft uitgever Electronic Arts bekendgemaakt. De versie voor de handheld wordt gemaakt door EA's eigen Redwood Shores studio, die eerder dit jaar de griezelgame Dead Space maakte. De ontwikkelaar krijgt daarbij hulp van het Canadese Artificial Mind and Movement, dat gespecialiseerd is in het vertalen van bestaande games naar handhelds als de PSP en de DS.
Dante's Inferno speelt zich af in de hel. De speler kruipt in de huid van Dante en gaat in die hoedanigheid de onderwereld in om op zoek te gaan naar zijn geliefde, genaamd Beatrice. Het verhaal van de game is gebaseerd op Inferno, het zevenhonderd jaar geleden gepubliceerde eerste deel van het beroemde drieluik van de Italiaan Dante Alighieri. More>>